using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ShipkaDefenders.Screens
{
    class MenuMain : Menu
    {
        public MenuMain(AnaLogic game)
        {
            g = game;
            Background = "project_splash_1";
            Buttons.Add(new MenuButton("Start", 290, 390, 200, 70));
        }
        public override void Selection(string Selected)
        {
            switch (Selected)
            {
                case "Start":
                    g.ChangeState(ScreenState.Game);
                    break;
            }
        }
    }
}
